DAZN enters the streaming arena – A three-way tussle for Australian football?

Worldwide sports streaming service DAZN recently announced it will expand its international footprint in 2020, distributing its service to more than 200 new countries and territories including Australia.

The first event on DAZN that will be shown to a global audience will be Canelo Alvarez’s soon-to-be-announced fight on May 2.

DAZN EVP Joseph Markowski stated: “Establishing DAZN as the global home of fight sports is just the first step and we couldn’t think of a better attraction for our inaugural event than Canelo’s traditional Cinco de Mayo Weekend fight.”

While the company’s initial focus is on boxing in their global agenda, in the Australian market the Sydney Morning Herald claims DAZN has shown signs of interest in acquiring the A-League rights.

DAZN has a history of pursuing domestic football competition rights in countries where they have implemented their streaming service.

In Japan, DAZN signed a deal with the J.League worth almost $3 billion over a ten-year-period in 2016. The deal, which began in 2017, gave DAZN broadcast rights to show all games in the top three divisions of Japanese football.

The streaming service launched in Italy in August 2018, with exclusive rights acquired to show three Serie A matches per week.

So, if the price is right, why wouldn’t Australian football be a good choice for DAZN’s first major investment in the Australian market?

The upcoming rugby union rights which are set to be settled soon, may also be on the company’s radar.

There is an argument however, that those who watch rugby union may not be an appealing demographic for a streaming service, when compared to those who watch Australian football.

In a column for Fox Sports last week, Simon Hill revealed football is the most digitally engaged sport in the country.

Data put together by research company ‘Futures’ highlighted that almost three out of four people who follow the A-League’s Facebook page are under 35.

While other codes in Australia may have bigger numbers overall, the younger demographic of Australian football fans means more content is consumed online.

This is an attractive proposition for a streaming service such as DAZN, who will be interested in engaging with an already tech savvy audience.

It doesn’t seem like they will be the only ones interested in Australian football rights, with Optus Sport continuing to build their portfolio this past week.

On Tuesday, Optus Sport announced they have secured the rights to broadcast the Copa America this year to Australian viewers.

The tournament rights will include at least five Socceroos games, as Australia enters the South American competition for the first time ever.

Alongside this news, an interesting 14-part series is set to be released in the build-up to UEFA Euro 2020, another tournament they will be broadcasting on their platform.

The series looks to highlight the strong European influence on Australia’s footballing landscape, focusing on historic clubs such as South Melbourne FC, Sydney United and Melbourne Knights.

A two-minute promo for the series shown on Optus Sport’s social channels, has been well received by the online football community.

It wouldn’t be surprising if the telco was involved with further rights negotiations in the future, once the current A-League deal has expired and the National Second Division is up and running.

Football Victoria recently revealed it is in discussions with Optus Sport to broadcast weekly shows on its service.

The telco seems to be on its way to becoming the new home of football in Australia, with Foxtel looking like it is focusing on Cricket, AFL and NRL.

A-League TV ratings are continuing to drop on Foxtel, but the great unknown is its streaming subsidiary Kayo Sports who are not revealing their numbers.

It would make sense that at least part of the A-League’s TV ratings decline is due to those younger football fans migrating to the sport’s streaming service.

According to the Daily Telegraph, the Round 17 match between Sydney FC and Brisbane Roar had a reach of 46,000 for the Fox Sports broadcast and 109,000 when it came to streaming.

While the numbers are not necessarily impressive for the Fox broadcast, the streaming figures are more than double and would include Kayo Sports and the My Football Live service.

The streaming numbers are encouraging for the A-League clubs and also Foxtel, who may see the A-League as an important part of its digital offering on Kayo.

Time will tell whether that is the case, with Foxtel currently holding those rights until 2023.

But what’s evident is that there is appetite for Australian football in the online space, despite the current doom and gloom around linear TV ratings.

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Netflix’s Women’s World Cup deal puts IMG’s technology in the spotlight

Netflix’s first exclusive football deal will see the next year’s FIFA Women’s World Cup at the centre of it’s live-sport strategy. The US-streaming service company has appointed IMG as its production partner for all 64 matches in Brazil, as well as more than 100 hours of live studio programming. The deal includes English and Spanish coverage for viewers within the US, and English and French-language coverage for those in Canada. IMG will also support Netflix’s coverage of the tournament’s draw in December.

The 2027 Women’s World Cup runs from June 24 to July 25 across eight host cities, and will be the first edition to feature 32 teams. The scale of the tournament makes it an ambitious first foray into sports broadcasting for Netflix – which means IMG’s involvement will be of great significance.

IMG’s production engine

IMG has built its reputation on producing and distributing live sport at scale. It’s Stockley Park, London facility includes broadcast studios, production galleries, edit suites and facilities for radio, podcasting, dubbing and visual effects. The company has worked across major properties including the Premier League, Major League Soccer and other international sporting events.

For a World Cup, this infrastructure provides more than a place to make television; it creates a central point where production teams can manage feeds, graphics, replays, commentary, editing and distribution while events are taking place thousands of kilometres away.

Remote production is the key

The most important technology for a tournament spread across eight Brazilian cities is connectivity. IMG has invested in remote-production workflows that allow production teams to work across locations, rather than putting every specialist inside each stadium. Its wider production operation has used fibre, satellite, cloud and IP-based connectivity to move live signals between venues and production centres.

That model can reduce the amount of equipment and specialist staff required at every venue while allowing senior producers, directors, replay operators and graphics teams to work from centralised facilities. IMG has also demonstrated long-distance IP production, including a 20,000-kilometre link between Tokyo and London that carried uncompressed, low-latency video. For Netflix, those capabilities are particularly relevant. The platform is building a single viewing experience for audiences in two markets, but the raw ingredients will come from stadiums spread across Brazil. A resilient network becomes just as important as the cameras themselves.

From stadium to stream

The technology chain does not end when the pictures leave the venue. A modern sports production operation has to manage ingest, replay, media asset management, graphics, audio, quality control, archiving and transmission. IMG’s facilities have been built around those workflows, with master control and transmission capabilities alongside post-production and archive operations.

That infrastructure also gives IMG the ability to turn the live tournament into a wider stream of content. A goal can become a replay, a highlight, a social clip or part of a studio package without waiting for the match to finish. For Netflix, that fits a platform built around on-demand discovery as much as live viewing.

A new test for Netflix

Netflix has already made a significant investment in football through documentaries and other programming. The 2027 Women’s World Cup takes it up a level. FIFA describes the agreement as the first competition Netflix has acquired in full, making the tournament a major test of its live sports operation. IMG therefore has a job that goes beyond producing 64 matches; it must help Netflix build the technical backbone for a month-long, multi-venue broadcast, while maintaining consistent production standards across languages and locations.

The viewer may simply press play and see a World Cup match appear instantly. Behind that button will be a complex network of cameras, connectivity, control rooms, production systems, people and data. That is the real significance of Netflix’s IMG deal: the streamer is bringing the tournament to its platform, but IMG is providing much of the machinery that can make a global football event feel seamless.

The ball is no longer just being improved it is being connected

The humble football is becoming one of the more technologically advanced objects on a football pitch.

Across the A-Leagues, Mitre’s new Ultimax Pro is focused on improving what happens when the ball is kicked, while LaLiga has taken the next step by turning the ball into a source of live match data.

The contrast shows how football technology is moving in two directions at once, improving the physical performance of equipment while increasingly connecting it to the digital systems surrounding the game.

Refining the Physical Object: Mitre’s Ultimax Pro

The Ultimax Pro, which will be used across the 2026/27 A-League Men and Ninja A-League Women seasons, incorporates Mitre’s HyperFlow, HyperFoam, HyperSeal and Delta Skin technologies.

Its debossed grooves are designed to reduce drag and improve stability in flight, while the cushioning, bonding and surface technologies are aimed at producing consistent rebound, durability and control. The ball carries FIFA Quality Pro certification, reflecting the testing standards required for professional match balls.

The technology is largely invisible to supporters. Its purpose is to make the ball behave more predictably for players, rather than fundamentally changing the football itself.

Connecting the Ball to the Digital Ecosystem: LaLiga’s Sensor-Driven Approach

LaLiga’s approach is different.

The Spanish competition has introduced a radio-frequency sensor developed by KINEXON into its PUMA match ball, with the technology being used across every LaLiga EA Sports fixture this season.

The sensor continuously transmits information about the ball’s position and the precise moment of contact. Around 12 antennas installed in each stadium capture the data and feed it into LaLiga’s wider technology infrastructure.

That gives the ball a role beyond simply being the object of play.

Knowing exactly when the ball is touched can help officials in a variety of situations. Offside, handballs, deflections and other decisions where a difference of milliseconds can affect the outcome could all benefit.

But the more interesting development may sit outside officiating.

LaLiga is using the connected ball to create xBALL, an official data layer that can feed broadcasts, digital products and future second-screen experiences. Data such as shot speed, ball spin and trajectory could all be incorporated into its media and digital products.

The ball is no longer just something that manufacturers compete to make faster, more durable or more responsive. It can also become a source of proprietary data that leagues can use to improve broadcasts, develop digital products and create new ways for supporters to understand the game.

The Ball as Part of Football’s Intelligence Layer

Mitre is refining the physical object. LaLiga is connecting that object to the digital ecosystem of the match.

Together, however, they point to the same direction of travel.

Football equipment is becoming increasingly intelligent.

The evolution is not necessarily about adding technology for its own sake. In the A-Leagues, the objective is consistency: predictable flight, touch and rebound. In LaLiga, the objective is precision and information: knowing exactly where the ball is and when it was touched.

The commercial opportunity comes from what can be built around those capabilities.

As stadiums become more connected, broadcasts become more data-rich and clubs and leagues collect increasingly detailed information about matches, the football itself can become another input into that infrastructure.

It also changes the relationship between equipment manufacturers and competitions.

A match ball used to be primarily a physical product supplied to a league. Connected technology creates the possibility of the ball becoming part of a broader technology stack involving officiating systems, broadcast platforms, analytics and fan-facing digital products.

The A-Leagues are starting with the physical performance of the ball. LaLiga is showing what can happen when that physical object becomes connected.

The next generation of football technology may not be something players wear or referees use.

It may be the ball itself.

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