FIFA trialling Video Support challenge technology

Football Video Support (VS) has been introduced by FIFA as another means of technology to review decisions.

VS is a video review system by FIFA that is the answer to member associations that cannot implement the video-assistant-referee (VAR) system because their human and financial resources are limited and very few cameras are in use in their competitions.

There are cameras set up around the pitch, either human-operated or automated that are used by referees to make decisions after a coach reviews the play.

FIFA are currently trialling VS with a goal to explore new and existing technologies to positively impact the game, especially in order to help referees to make correct decisions, while ensuring that their potential use is cost-effective, beneficial and practical across the global football community.

How does VS work?

  1. Football Video Support (VS) is a video review system introduced by FIFA as a solution for member associations that are unable to implement the video assistant referee (VAR) system.
    a. Goal/no goal
    b. Penalty/no penalty
    c. Direct red cards (not second cautions)
    d. Mistaken identity (when the referee cautions or sends off the wrong player of the offending team)
  2. VS can be utilized only after the referee has made a decision (including waving play on as a decision) and a team has subsequently requested a review.
  3. Only the team’s head coach (or, in their absence, the senior team official in the technical area) can request a review. This request must be made immediately after the incident by twirling their finger in the air and handing a review request card to the fourth official. However, each player has the right to ask their head coach to initiate a review request.
  4. The fourth official will inform the referee of the review request and, if play has stopped (and not restarted) since the incident, the referee will go to the referee review area (RRA) to review the replay footage. If play has continued since the incident, the referee will stop play when the ball is in a neutral zone and go to the RRA to review the replay footage.
  5. During the review, the referee will be assisted by a review operator, who will show replay footage on the monitor (e.g. different camera angles, split screen, different replay speeds, etc.).
  6. The original decision taken by the referee will not be changed unless the video replay footage shows clear evidence that the decision was a clear and obvious error or that there has been a serious missed incident. As the VS system involves a small number of cameras, the replay footage will often be inconclusive and thus the original decision may not be changed.
  7. The review request must be made immediately to:

– conform to the Laws of the Game requirement that a decision cannot be changed once play has restarted after a stoppage; and

– prevent unnecessary delays to the game while the team’s head coach (or, in their absence, the senior team official present in the technical area) considers whether to make a review request.

  1. After a goal is scored, the fourth official will review the footage on the monitor and inform the referee if a clear and obvious offense was committed by the attacking team. Unless the decision involves factual matters, the referee will then review the incident and make the final decision.

During the trial phase, it is expected that each team will be able to make two requests per match. If the review by the referee results in the original decision being changed, the team retains (does not lose) that review request.

The technology is not going to replace VAR, it is just going to be used as a cheaper alternative in leagues and associations that lack the current VAR technology to ensure fairness and accuracy across all levels of professional football.

FIFA state that there is no specific timeline, and no decision has been made on when the implementation will take place.

They are currently at the trial stage and after assessing the outcome of the trial will talk with the relevant stakeholders in order to decide on the next steps, including potential additional trials by FIFA and other governing bodies.

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ESA’s Game-Changing Technology for Injury Recovery and Player Growth

Elite Skills Arena (ESA) has created cutting edge technology that is revolutionising injury rehabilitation and player development in football.

ESA is a company that designs and provides advanced football training technology used by top clubs and academies around the world. 

Founded by Eddie Mitchell in 2014, ESA creates innovative tools that help coaches track performance and develop players more effectively.

By combining smart tech with insights from leading coaches, ESA delivers data-driven solutions that improve training and sharpen key skills on the pitch.

When the company first settled on the idea of a circular wall with moving targets, the plan was to create an indoor space where players could work on their technical skills.

What started as a simple concept quickly took shape—so much so that the very first prototype was built in a backyard just to see if it would work.

That early test led to the launch of the first product and the creation of the now-iconic arena that remains a core part of what ESA offers today.

Currently, ESA offers three main product lines: the ICON range, the Wall range, and the Wireless range.

Each one has seen great success with professional clubs, academies, major organisations for marketing and events, and advanced training centres around the world.

Today, ESA products are used on six continents, and they’re getting close to a major milestone—1 million games played with their equipment.

But there’s one product in particular, the Wireless Circuit, that’s revolutionising injury rehab and player development in football.

Now ESA first tested the Circuit concept at Ipswich Town and Southampton Football Clubs in the UK.

But it was FC Barcelona who asked for a wireless version, eliminating the need for connecting cables.

The Wireless Circuit is made up of lightweight, cable-free modules — the Rebound, Pass-Through, and Gate — each featuring LED lights and vibration technology to give instant performance feedback.

Using motion sensors, the modules track passing, movement, and dribbling, while built-in modes recreate tactical game scenarios, making it a powerful tool for both training and recovery.

Since its introduction, the Wireless Circuit has been used extensively by Barcelona’s medical team during pre-season and injury rehabilitation.

Stars like Lionel Messi, Luis Suárez, Sergio Agüero and Ronald Araújo have benefitted from its data-driven approach, which benchmarks fitness levels and reduces the risk of re-injury.

The club has used the Wireless Circuit for the later stages of rehabilitation which has allowed players to build up match sharpness without being exposed to the danger of full-contact training.

Following the success at FC Barcelona, the Wireless Circuit has been making waves in the global sports world, having been nominated for Best Technology for Injury Prevention or Rehabilitation at the prestigious Sports Technology Awards.

With more than 50 installations across the globe, it’s quickly becoming a go-to choice for clubs and academies looking for reliable, cutting-edge solutions.

With injuries on the rise in elite football and top players spending more time on the sidelines, Premier League clubs are paying closer attention.

Leicester City FC, who’ve been interested in ESA technology for a while, recently added the Wireless Circuit to their sports science program to help monitor player fitness and support injury recovery.

After a successful demo in September 2023, they’ve started using the Rebound, Pass-Through, and Gate modules to help keep first-team players healthy and make rehab smoother and more effective.

Now the Wireless Circuit could offer substantial benefits to soccer clubs and organisations in Australia due to its unique combination of technology, portability, and proven performance outcomes.

Clubs from grassroots to A-League level can often face challenges in managing injuries, especially with limited access to advanced rehab facilities.

The Wireless Circuit enables low-risk, high-impact recovery by allowing players to rebuild match fitness through targeted, non-contact drills. This is particularly valuable in a sport where muscle and ligament injuries are common.

Also, with clubs becoming increasingly data-focused, the Wireless Circuit’s built-in motion sensors and instant feedback allow coaches to track a players movement, passing and dribbling

This gives coaches a more scientific, structured approach to player development, something especially useful in youth programs and academies.

So, as football continues to evolve, ESA’s Wireless Circuit stands at the forefront, offering a smarter, safer, and more effective way to train, recover, and develop the next generation of players.

Superloop Scores Major Goal with Football Australia Partnership

Football Australia (FA) has today inked a landmark deal with telecommunications heavyweight Superloop (ASX: SLC) in a massive boost for the prestigious Hahn Australia Cup competition.

The telco challenger has secured naming rights as the official category partner for the Cup and also committed to revolutionising the sports broadcast capabilities through cutting-edge AI technology.

Superloop founded in 2014, is an Australian telecommunications company and internet service provider (ISP) that offers high speed connectivity to consumers with NBN deals and new AI connectivity.

The Hahn Australia Cup will benefit enormously from Superloop’s involvement as the telco giant looks to bolster its brand presence among the football market.

The multi-faceted deal will see Superloop deliver bespoke connectivity solutions, including business-grade NBN internet and mobile data services and AI technology cameras distributed to fields around the country.

This will support not just live broadcasts but also real-time collection of match and player statistics.

Football Australia CEO James Johnson described the collaboration as a pivotal moment in FA’s digital transformation.

“In today’s connected world, high-speed, reliable internet infrastructure is paramount. Superloop’s expertise and technology will allow us to deliver a more dynamic and engaging live streaming experience to fans nationwide, while unlocking cost efficiencies and new revenue streams for the sport,” Johnson said via FA official press release.

Already, Darwin Football Stadium has been kitted out with Superloop’s dedicated high-speed NBN connectivity, powering 4K resolution streams of all Men’s and Women’s Premier League fixtures.

The agreement blends well for Football Australia’s recent centralisation of live production and distribution for over 3,500 matches annually, spanning state leagues to flagship national competitions.

Superloop Group Executive for Business & Wholesale, Daisy Stampfer, highlighted the company’s commitment to Australian sport.

“We recognise the transformative power of connectivity in sports broadcasting and are committed to delivering the high-performance network solutions that will power FA’s vision for the future of football streaming.”

“Our exclusive sponsorship of the Hahn Australia Cup and our connectivity partnership with Football Australia underscores our dedication to supporting the growth and innovation of Australian grassroots sport,” Stampfer said via official FA press release.

This is a huge new step for Australian Football at all levels giving all clubs in the country and competitions support with the streamlined viewership nationally to enhance the game at little cost for the clubs.

For businesses such as Superloop, the football community is an untapped industry for them to help develop, market and stand out.

The footballing environment creates great publicity for the company and enduring respect in the community for future endeavours.

The strategic relationship promises a new era of digital engagement with the beautiful game, from suburban pitches to national showcases.

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