Juventus Creator Lab: a novel strategy for football media

Over the years Juventus FC has had to endure substantial challenges on and off the field, however, they are making a robust return in the digital space. The club’s digital team is working diligently to establish new, stable revenue sources through the Juventus Creator Lab, initiating partnerships and launching new online platforms.

It is evident that the Italian giants have not been very forthcoming about their vision, strategy, and future plans for the club in recent years.

Considering the pressure they’ve faced after being docked 10 points by the Italian football federation’s appeals court, it’s understandable why they’ve been less communicative. This penalty resulted from an investigation into the club’s transfer activities.

The legal case remains unresolved, as the club maintains they have operated within the rules. Additionally, several executives were banned from football due to their involvement, leading to the appointment of a new executive team to bring stability to Turin.

One of the newer executives at Juventus Football Club is Mike Armstrong, who became Chief Marketing Officer in September 2021. The Canadian leader brings a diverse background in technology, having worked with Google and YouTube, and in advertising, with experience in fast-moving consumer goods brands like Kraft Foods and AB-Inbev, as well as in an esports start-up.

The Juventus Creator Lab is the birthplace of Juventus’ digital products, a fresh creative approach inspired by LA-style creator houses and gaming studios, designed to cater to a global fanbase.

The Juventus Creator Lab is designed to enhance accessibility and foster a closer connection across all areas of Juventus, including the men’s and women’s first teams, Next Gen, legends, esports teams, and even the innovative animated kids’ series dedicated to the younger fanbase, Team Jay.

With a rich background in corporate America, Armstrong objective is where the overarching aim has always been clear ever since he joined: to outpace competitors in growth while simultaneously enhancing profit margins.

This mentality is what Juventus and the entire football industry needs, a defined objective of consistently generating revenue to fund the development of a football team capable of competing with the world’s top clubs.

Armstrong talks about the instability within the industry via an interview for Off The Pitch, which he acknowledges as a fundamental aspect of sports. Success or failure in qualifying for competitions can cause substantial revenue fluctuations.

“For me, this is the approach we need to pursue. Players are always crucial, but they come and go, and their presence can be unpredictable. So, I believe all football clubs need to explore ways to make their business less susceptible to volatility. In my case, along with my colleagues, we confront a reality where players serve as key distribution drivers due to their social media followings,” he explains.

“However, recently, out of necessity, we decided that we had to develop a business model capable of ensuring substantial revenues even when major players departed the club. With this goal in mind, we’ve witnessed a significant transformation in our approach and operations, and we believe we’ve made considerable strides in recent years.”

With an annual revenue of $741 million, Juventus has faced difficulties in their digital operations after the departure of key social media influencers such as Cristiano Ronaldo, Angel Di Maria, Leandro Paredes, and Paul Pogba.

To determine the type of content creator you should become, it’s essential to understand your audience. Armstrong recognised that with 90 percent of Juventus fans living outside Italy and 40 percent of them being under 24 years old, the club needed to significantly rethink their approach.

They have achieved impressive milestones with 60 million followers on Instagram, 30 million on TikTok, and 7.5 million on YouTube. Armstrong mentions that they have exceeded initial expectations, and he anticipates substantial revenue growth from sponsors in the coming years.

A clear indicator of their progress is the addition of 2 billion more video views last season compared to the one before, and an overall increase of 159 percent in video views across their ecosystem over the past two seasons.

Simultaneously, they initiated several partnerships, including one with Celine Dept, a rapidly growing digital sports creator with 43 million followers. Juventus also partnered with 433, one of the world’s leading football communities boasting 115 million followers, and Wave Sports + Entertainment, which has over 130 million followers across its various accounts.

The difficult part for Juventus, as with all other clubs, is making sure they create content that connects with all their fans.

Looking at all this from a football landscape in Australia, it seems too good to be true to have a physical laboratory of where a clubs digital products are born, this would greatly benefit the Isuzu UTE A-League men’s and Liberty A-League women’s to enhance the clubs around the country not only on social media platforms but also both in a traffic and engagement aspect to be seen by global brands.

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The Spreadsheet Is Dead: Majestri’s Fix for How Clubs Actually Assess Players

If you’ve ever sat through a club’s end-of-season review, you’ll know the drill. A coach pulls out a folder of notes, someone half-remembers what a player was like back in Round 3 and a parent quietly wonders what they actually got for their rego fees beyond a team photo. Football club platform Majestri says it has a fix for that, and it’s built directly into its Player Assessment module.

Why clubs bother assessing players in the first place

According to Majestri, clubs run player assessments for one of three reasons – usually more than one at once. Some are chasing genuine development, using the data to lift the level across their high-performance squads. Others are after a fairer way to pick teams, putting every player on the same measurable scale so selection is based on evidence rather than a coach’s gut feel about who “looks the part.” And for clubs operating under a Football Australia or state federation licence, assessments at set intervals often aren’t optional – they’re a compliance requirement, with the paperwork to prove it when asked.

Whatever the motivation, Majestri’s pitch is the same: don’t let that assessment data die in a spreadsheet on someone’s laptop.

Build your own assessment, your way

There’s no one-size-fits-all template here. The Assessment Designer lets technical directors set their own criteria, sort them into whatever categories their coaching staff already use – think core skills, possession, defending, attacking – and decide what each point on the rating scale actually means. Crucially, every criterion also gets a comment field, because a bare number rarely tells the full story of a player’s development.

The Assessment Module Builder for an NPL Juniors assessment
The Assessment Module Builder, showing an NPL Juniors assessment with a 1-10 rating scale banded from under performing through to excelling and role-specific criteria grouped into core skills, possession, defending and attacking. Source: Majestri.

Build it once and it’s reusable every time that assessment cycle comes around, so every player and every coach – is working off the same yardstick.

Something for the parents to actually take home

One of the more relatable pain points Majestri is targeting: most families never see much tangible return from a season of fees beyond a team photo. Player Assessment addresses that with report cards – colour-coded against the same scale coaches used, grouped by category with averages calculated automatically, and delivered as a PDF or an interactive web page a parent can read without needing a coaching badge themselves.

A player report card for an under-15 player
A report card for an under-15 player, colour-coded from under performing to excelling, with a score for every criterion and a group average across core skills, possession, defending and attacking. Source: Majestri.

 

Turning the numbers into something useful

The real value, though, sits in what Majestri calls the Player Analysis Lab. This is where clubs can plot a player against their team-mates or an entire age group across two categories at once, spotting clusters and outliers at a glance. Every score gets read against the group average – so a “7” actually means something in context – and clubs can report at the broad category level or drill into individual fields underneath. The results can be filtered down and exported for selection meetings or grading purposes.

The Player Analysis Lab comparing players in an under-15 and under-16 squad
The Player Analysis Lab comparing seven players across under-15 and under-16 squads, with a scatter plot, a sortable table of scores against the player average, and controls for choosing which categories and fields to report on. Source: Majestri.

The admin side nobody enjoys, made easier

Beyond the flashy analytics, there’s a practical layer built for the volunteers actually running the process:

  • Sweep monitoring – a quick view of which assessments are done and which are still outstanding, organised into defined assessment periods so progress can be tracked against peers.
  • Individual development plans – every player gets a personalised plan, and clubs can group common improvement areas to run cross-team training sessions that lift the whole club rather than just one squad.
  • Access control – coaches and technical staff can only see assessments for the teams they’re responsible for, and completed assessments are only visible to people linked to that player’s registration.
“Hard numbers to draw on when you review coaching staff and curriculum – and something tangible for the players and parents who pay the fees.” – Majestri

 

The bigger picture

Majestri frames all of this as sitting on top of the club’s own data – assessment results live on each player’s profile inside the platform rather than in a spreadsheet that walks out the door when a technical director moves on. For committees, it also means hard numbers to lean on when reviewing coaching staff or curriculum, rather than relying on anecdote.

It’s a fairly clear read on where club administration software is heading: less about digitising paperwork for its own sake, and more about making the data clubs already collect actually work for player development, team selection and compliance  without adding to the workload of the volunteers who run the show.

For more information on Majestri’s Player Assessment module, visit majestri.com.au/player-assessment.

Football Has the Audience. Does It Have the Commercial Strategy?

Soccerscene has launched Survey 4: Commercial Confidence in Football, calling on clubs, sponsors, governing bodies, commercial leaders and football industry professionals to assess whether the game is making the most of its enormous commercial potential.

Football has the audience, participation base and community reach to be one of Australia’s most powerful commercial platforms. But does the industry have the commercial strategy, professionalism and infrastructure required to turn that potential into sustainable growth?

That is the question at the centre of Soccerscene’s latest industry research.

The survey examines how attractive grassroots football is to potential commercial partners, what industry professionals believe is limiting football’s commercial potential, and whether clubs are presenting themselves professionally enough to sponsors.

It also explores what sponsors value most when engaging with football – from community reach and participation scale to brand alignment, values and purpose – as well as whether improved facilities could directly contribute to stronger sponsorship outcomes.

Is football fully capitalising on its commercial opportunity?

Football continues to provide brands with access to highly engaged communities across grassroots, community and elite environments. Yet the commercial landscape remains fragmented, with clubs operating with vastly different levels of resources, capability, governance, media infrastructure and commercial expertise.

Soccerscene’s survey is designed to capture the industry’s perspective on where the opportunities exist – and where football may be leaving commercial value on the table.

The research will look specifically at four key areas:

  • Commercial attractiveness – How attractive is grassroots football as a commercial partnership?
  • Commercial barriers – What is holding football back from reaching its full commercial potential?
  • Club professionalism – Are clubs presenting themselves effectively and professionally to sponsors?
  • Sponsor value – What are sponsors really looking for when they invest in football?

The survey also asks whether better facilities would have a direct impact on sponsorship outcomes, highlighting the potential relationship between infrastructure, commercial presentation and investment.

Have your say

Soccerscene is encouraging football clubs, sponsors, commercial professionals, governing bodies, administrators, media professionals and industry stakeholders to participate.

The findings will contribute to Soccerscene’s ongoing program of industry research, designed to provide a clearer picture of the challenges and opportunities facing football and the organisations operating within it.

Take the Survey: Commercial Confidence in Football

Complete the Commercial Confidence in Football Survey here

The survey will close on 30 August 2026 at midnight, with responses received before the deadline included in the final analysis.

Football has the audience. The question is whether it has the commercial strategy to match.

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