Realife Tech: Prioritising fan safety for venues

As we slowly navigate our way out of lockdown, one of the challenges for stadiums is fan safety, ensuring that it’s implemented for sports reopening past COVID-19. 

It’s a key consideration for venues and would see some differences compared to before the pandemic hit. Brent Kocher, Chief Revenue Officer at Realife Tech, believes that increased fan engagement will be pivotal as spectators and venues work together to see new safety solutions used to its full potential. 

Collectively, the majority of sports fans would love for the games to continue despite restrictions on fan attendance – a June 2020 study by ESPN showed that 78 per cent of fans were in favour of play being resumed. It was a double-digit increase on a previous poll back in April. 

Australian sporting codes Australian Football League (AFL) and National Rugby League (NRL) have already welcomed sports fans back for their respective Grand Finals albeit in a limited capacity, so other venues both here and overseas will be sure to follow suit as spectators are eased back soon. 

For it to be successful, discussions need to be had about some COVID safety measures to be included and the joint effort by stadiums and visitors to hold key events for enjoyment with health the main focus. 

While we still don’t know the full answers about if and when we get back to full capacity, the slow return of fans in partial attendance will serve as testing opportunities for policies and procedures in the future. Technology solutions can be used during this process as fans make the transition back to sporting grounds. Fan engagement allows not only them to be informed, but engaged in an active role to keep themselves safe, as well as players, staff and teams.

Technology solutions have been created so it becomes a more seamless and stress-free experience for fans who are the focus of increased engagement, factoring in their safety to lessen the potential health risks both inside and outside the venue. 

Going to a game used to be a carefree experience, but nowadays it is a completely different story. Before, all the spectators had to worry about was finding their ticketed seats and snacks or drinks they would like to buy. Now, it has become a case of spectators considering what time slot they’re scheduled to enter through the gate, where their seats are uniquely allocated and how far they would be, nominating a time to go and grab something to eat or drink, and a chosen time they wish to exit. 

 

Realife Tech aims to create the best possible experience for fans adhering to COVID guidelines. 

“At Realife Tech, we’ve developed a “Covid Safety Hub”, a range of mobile-based features that guide fans through new venue policies and procedures, with messaging delivered before, during, and after events.” Chief Revenue Officer Brent Kocher said. 

“The tech features location-based safety alerts that share real-time information with fans, helping to control high traffic areas, reduce lines at entries and exits, and loosen crowd congestion.  

“Fans who engage with this platform can adjust their actions depending on social distancing needs around them; for example, if the area they’d like to visit within the stadium is reaching capacity, or if the bathroom near them has a long line that would make distancing from others difficult, they can choose to avoid those areas and take another route to their desired destination.”  

Venues will need to adapt to contactless changes for matchday between staff and fans entering the venue. It means usual interactions will be limited, including touch-free ticketing scanning and contactless ordering and click-and-collect type process of getting food, beverage and merchandise items.  

Stadiums and venues can look into the single view of the customer across their journey, making this a significant learning opportunity for data collection – from multiple platforms and systems, including apps, ticketing, Wi-Fi, point-of-sale, digital advertising screens and access control points. 

Delving into the customer journey can assist venues with their future offerings and communications to provide a more extensive experience that will become seamless moving forward. It addresses both the current challenges and customer needs.  

With fan engagement at the forefront, it means there will be consistent communication between spectators about the right processes, through dedicated technology solutions. They can then feel more empowered to make decisions and be a key difference as part of their daily lives. It means that while we’re still a while off fully-packed crowds, it doesn’t mean we have to settle with empty stadiums. 

To see what Realife Tech has to offer, you can find out more here.

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Netflix’s Women’s World Cup deal puts IMG’s technology in the spotlight

Netflix’s first exclusive football deal will see the next year’s FIFA Women’s World Cup at the centre of it’s live-sport strategy. The US-streaming service company has appointed IMG as its production partner for all 64 matches in Brazil, as well as more than 100 hours of live studio programming. The deal includes English and Spanish coverage for viewers within the US, and English and French-language coverage for those in Canada. IMG will also support Netflix’s coverage of the tournament’s draw in December.

The 2027 Women’s World Cup runs from June 24 to July 25 across eight host cities, and will be the first edition to feature 32 teams. The scale of the tournament makes it an ambitious first foray into sports broadcasting for Netflix – which means IMG’s involvement will be of great significance.

IMG’s production engine

IMG has built its reputation on producing and distributing live sport at scale. It’s Stockley Park, London facility includes broadcast studios, production galleries, edit suites and facilities for radio, podcasting, dubbing and visual effects. The company has worked across major properties including the Premier League, Major League Soccer and other international sporting events.

For a World Cup, this infrastructure provides more than a place to make television; it creates a central point where production teams can manage feeds, graphics, replays, commentary, editing and distribution while events are taking place thousands of kilometres away.

Remote production is the key

The most important technology for a tournament spread across eight Brazilian cities is connectivity. IMG has invested in remote-production workflows that allow production teams to work across locations, rather than putting every specialist inside each stadium. Its wider production operation has used fibre, satellite, cloud and IP-based connectivity to move live signals between venues and production centres.

That model can reduce the amount of equipment and specialist staff required at every venue while allowing senior producers, directors, replay operators and graphics teams to work from centralised facilities. IMG has also demonstrated long-distance IP production, including a 20,000-kilometre link between Tokyo and London that carried uncompressed, low-latency video. For Netflix, those capabilities are particularly relevant. The platform is building a single viewing experience for audiences in two markets, but the raw ingredients will come from stadiums spread across Brazil. A resilient network becomes just as important as the cameras themselves.

From stadium to stream

The technology chain does not end when the pictures leave the venue. A modern sports production operation has to manage ingest, replay, media asset management, graphics, audio, quality control, archiving and transmission. IMG’s facilities have been built around those workflows, with master control and transmission capabilities alongside post-production and archive operations.

That infrastructure also gives IMG the ability to turn the live tournament into a wider stream of content. A goal can become a replay, a highlight, a social clip or part of a studio package without waiting for the match to finish. For Netflix, that fits a platform built around on-demand discovery as much as live viewing.

A new test for Netflix

Netflix has already made a significant investment in football through documentaries and other programming. The 2027 Women’s World Cup takes it up a level. FIFA describes the agreement as the first competition Netflix has acquired in full, making the tournament a major test of its live sports operation. IMG therefore has a job that goes beyond producing 64 matches; it must help Netflix build the technical backbone for a month-long, multi-venue broadcast, while maintaining consistent production standards across languages and locations.

The viewer may simply press play and see a World Cup match appear instantly. Behind that button will be a complex network of cameras, connectivity, control rooms, production systems, people and data. That is the real significance of Netflix’s IMG deal: the streamer is bringing the tournament to its platform, but IMG is providing much of the machinery that can make a global football event feel seamless.

The ball is no longer just being improved it is being connected

The humble football is becoming one of the more technologically advanced objects on a football pitch.

Across the A-Leagues, Mitre’s new Ultimax Pro is focused on improving what happens when the ball is kicked, while LaLiga has taken the next step by turning the ball into a source of live match data.

The contrast shows how football technology is moving in two directions at once, improving the physical performance of equipment while increasingly connecting it to the digital systems surrounding the game.

Refining the Physical Object: Mitre’s Ultimax Pro

The Ultimax Pro, which will be used across the 2026/27 A-League Men and Ninja A-League Women seasons, incorporates Mitre’s HyperFlow, HyperFoam, HyperSeal and Delta Skin technologies.

Its debossed grooves are designed to reduce drag and improve stability in flight, while the cushioning, bonding and surface technologies are aimed at producing consistent rebound, durability and control. The ball carries FIFA Quality Pro certification, reflecting the testing standards required for professional match balls.

The technology is largely invisible to supporters. Its purpose is to make the ball behave more predictably for players, rather than fundamentally changing the football itself.

Connecting the Ball to the Digital Ecosystem: LaLiga’s Sensor-Driven Approach

LaLiga’s approach is different.

The Spanish competition has introduced a radio-frequency sensor developed by KINEXON into its PUMA match ball, with the technology being used across every LaLiga EA Sports fixture this season.

The sensor continuously transmits information about the ball’s position and the precise moment of contact. Around 12 antennas installed in each stadium capture the data and feed it into LaLiga’s wider technology infrastructure.

That gives the ball a role beyond simply being the object of play.

Knowing exactly when the ball is touched can help officials in a variety of situations. Offside, handballs, deflections and other decisions where a difference of milliseconds can affect the outcome could all benefit.

But the more interesting development may sit outside officiating.

LaLiga is using the connected ball to create xBALL, an official data layer that can feed broadcasts, digital products and future second-screen experiences. Data such as shot speed, ball spin and trajectory could all be incorporated into its media and digital products.

The ball is no longer just something that manufacturers compete to make faster, more durable or more responsive. It can also become a source of proprietary data that leagues can use to improve broadcasts, develop digital products and create new ways for supporters to understand the game.

The Ball as Part of Football’s Intelligence Layer

Mitre is refining the physical object. LaLiga is connecting that object to the digital ecosystem of the match.

Together, however, they point to the same direction of travel.

Football equipment is becoming increasingly intelligent.

The evolution is not necessarily about adding technology for its own sake. In the A-Leagues, the objective is consistency: predictable flight, touch and rebound. In LaLiga, the objective is precision and information: knowing exactly where the ball is and when it was touched.

The commercial opportunity comes from what can be built around those capabilities.

As stadiums become more connected, broadcasts become more data-rich and clubs and leagues collect increasingly detailed information about matches, the football itself can become another input into that infrastructure.

It also changes the relationship between equipment manufacturers and competitions.

A match ball used to be primarily a physical product supplied to a league. Connected technology creates the possibility of the ball becoming part of a broader technology stack involving officiating systems, broadcast platforms, analytics and fan-facing digital products.

The A-Leagues are starting with the physical performance of the ball. LaLiga is showing what can happen when that physical object becomes connected.

The next generation of football technology may not be something players wear or referees use.

It may be the ball itself.

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