Roboticket: A ticketing solution helping football fans return to stadiums safely

COVID-19 has presented the world with many challenges and football is no different.

One of the issues the game faces is bringing spectators back into the stadium, in a safe, coordinated manner.

Ticketing software development company Roboticket faced this challenge head on, creating a ticketing solution that would help its partners welcome back fans to arenas across the world.

The technology provider has clients in Germany, Brazil, UK and Germany; however, clubs in Poland were the first to use the solution.

The FA in Poland, as well as the government, outlined plans allowing only 25% of the stadium’s capacity to be sold, with a two-metre social distance buffer incorporated between different sets of fans.

Michal Pyda, Business Development Executive at Roboticket, explained the company’s thought process of how to best implement a solution around these restrictions, in fc business.

“We started to think, together with our partners, about how to do it wisely, efficiently and most important, safely,” he said.

“However, we didn’t want to implement the standard chessboard set up in the stands. We wanted to do it more cleverly, to really show that things can be done better and that technology is no limitation.

“Lockdown had been lifted in Poland…people could go to restaurants and pubs and socialise together in small groups so it made no sense to separate everyone in the stands with a two-metre distance if they were travelling to games together.”

One of the issues the company addressed with the Polish FA and its partner clubs was the necessity of allowing those people who were travelling together, who lived in the same household, to be able to sit with one another.

“Based on this assumption we would shape our algorithms to allocate people in the stands that maximised the capacity of the stadium whilst creating safe social distances between every fan or family group,” Pyda said.

“So the ultimate challenge was to develop an algorithm that allowed the creation of automatic buffers around seats according to the rules set.”

Considering the challenges of creating a safe distance between supporters and allowing household groups to sit together, Pyda and his team used viable, flexible methods to find the appropriate solution.

“Pre-COVID, the normal situation is to maximise attendance whilst minimising the gaps between fans sitting together, so we already had the mechanisms to keep people sitting tight on the stands. In order to create an automatic buffer between each transaction we implemented a reverse version of the algorithm covering complex geometrical models allowing us to shape any buffer around each transaction.

“Crucially, this mechanism is flexible so it can be adapted to work around any changes to social distancing rules that are created by law or the FA. This customisation is also required to be adaptable to the individual requirements across different territories. Today we may have a two-metre separation rule but tomorrow it might be one metre so the mechanism needs to be flexible.”

Alongside this adaptability, Pyda explained tickets needed to be personalised, especially in these current COVID circumstances, to create a safe environment for all.

“This means every ticket needs to be prescribed to an individual by name, surname and in some countries, by their social security number,” he said.

In practice, Lech Poznan was the first club to use the newly created solution by Roboticket, when fans returned to football stadiums in Poland in mid-June.

Poznan’s stadium (pre COVID) usually holds 41,000 people when full, but Pyda was unsure about the enthusiasm of fans to attend matches during these times.

“Every seat sold is precious to clubs in the current situation but we didn’t know how people would react to being able to go back to the stadium,” he stated.

“Would they really want to buy those tickets and attend the stadium or would they still be afraid? We hoped that one of the main draws would be the ability to attend games with their families.”

“The solution we created was available in Roboticket one week before the league’s resumption allowing fans that shared a household to purchase tickets together and to keep in line with the law on social distancing. Automatically creating a buffer around multi- seated transactions was key to selling more tickets in a safe environment.”

During this period overall, ticket sales increased for Roboticket’s clients by 18% when compared to those with a standard set up at other venues.

Alongside this, more revenue was derived across other matchday operations, partially due to the safe maximisation of its reduced capacity.

This is considered a financial win for football clubs, in not so normal times.

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Borussia Dortmund & Vodafone launch ‘Fan Mode’ to keep supporter attention on the pitch

Borussia Dortmund have launched ‘Fan Mode’, a new initiative aimed to incentivise supporters to put their phones away and live in the moment while supporting their side at home matches.

Dortmund have paired with club sponsor Vodafone, with the program in use from Saturday’s 1-0 win over Eintracht Frankfurt.

Under the initiative, fans can activate ‘Fan Mode’ within the Borussia Dortmund app – in a manner similar to flight mode – before locking their phone as the action kicks off. From there, time spent inactive on their phone during play equates to points, which in turn sees fans in the running for prizes – including autographed jerseys and fan shop gift cards.

‘With Vodaphone, we have a partner who not only understands what technology is capable of, but also when it should take a back seat,’ said Dortmund CEO Carsten Cramer.

‘Here, a global technology company is specifically using its innovative strength to protect the experience that no technology can replace.

‘Fan Mode sends a powerful message. Over 81,000 people in the stadium, singing, cheering, and holding their breath together: this here and now is irreplaceable.’

The move comes following a 2023 survey conducted by Vodafone themselves, which showed 63 percent of general football fans regularly use their smartphones during matches but simultaneously, listed an increase in social media, selfies and streaming at the football as an annoyance.

‘Anyone at a soccer game should experience the moment and the emotions – not just a cell phone screen,’ said Marcel de Groot, CEO of Vodafone Germany.

‘Let’s leave our smartphones in our pockets more often at the stadium and instead focus on what’s happening on the field and in the stands.’

Partaking in the initiative is completely voluntary, as is the claiming of any points or prizes.

Dortmund, managed by Niko Kovac and currently second on the Bundesliga table, led the Bundesliga’s average attendance for season 2025/26 with just under 80,000.

Their ‘Yellow Wall’ – the supporters in the Südtribüne, or South End of Westfalenstadion (known commercially as Signal Iduna Park) – are widely considered among one of the iconic sights of global football fandom.

A-Leagues partners with Champion Data to enhance broadcast experience

The Australian Professional Leagues (APL) has appointed Champion Data as its official broadcast graphics partner in a three-season agreement designed to enhance coverage of the Isuzu UTE A-League Men and Ninja A-League Women. The partnership will introduce Champion Data’s live graphics technology across broadcasts on Network 10 and Paramount+, delivering real-time statistics, scores and visual insights to help fans follow the action.

Champion Data will use its proprietary GGi platform to connect match data with broadcast graphics and production workflows. The system will support the delivery of clear, engaging information throughout matches, giving viewers greater insight into key moments and performances. The agreement also strengthens the APL’s commitment to improving the broadcast presentation of women’s football. Champion Data will bring the Ninja A-League Women’s production standards into alignment with the men’s competition, supporting a more consistent viewing experience across both leagues.

The APL expects the partnership to enrich its broadcast offering as audiences seek deeper insights and more engaging ways to follow Australian football. The new graphics package will help viewers understand match developments, track statistics and connect with the stories unfolding on the pitch. Champion Data will manage technical delivery, train broadcast operators and provide live matchday support throughout the agreement. This end-to-end approach will help production teams deliver accurate information and consistent graphics across both competitions.

The partnership builds on Champion Data’s experience in sports data collection, analytics and broadcast technology. They currently provide statistics for the AFL, V8 Supercars and Tennis Australia alongside many others. By integrating live match information with on-screen graphics, the company will help bring the tactical detail and drama of A-Leagues football to television and streaming audiences.

As the APL continues to develop its broadcast product across television and digital platforms. The partnership positions Champion Data as a key technology provider for the next three seasons. The collaboration will combine data expertise and broadcast innovation to improve how fans experience Australian football, bringing greater clarity, context and insight to every match.

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