Premier League launches official VR game with Rezzil

The Premier League has unveiled its first official virtual reality (VR) game, Premier League Player, in partnership with sports technology firm Rezzil.

Available on Meta Quest VR headsets, the game immerses fans in the heart of the action, allowing them to recreate legendary goals and experience historic moments from a player’s perspective.

In March, the Premier League and Rezzil officially confirmed their four-year partnership, promising to make ‘groundbreaking’ developments in both the broadcasting and video game space.

In the press release they mentioned the video game being released late in 2024 purely for a new fan experience.

Fully Licensed Clubs and Stadiums

Premier League Player features all 20 clubs and stadiums, offering fans the chance to train, compete in multiplayer modes, and engage in free play. Players can create their own avatars, collect items, and even interact with the Premier League trophy.

Rezzil’s Cutting-Edge VR Technology

Rezzil, a Manchester-based technology company known for its VR training tools, developed the game. Its software is widely used by professional athletes and Premier League clubs to enhance performance through training sessions and match analysis.

The platform also recreates an authentic stadium atmosphere, complete with crowd noise and in-game scenarios, further bridging the gap between fans and the on-field experience.

Rezzil’s innovations extend beyond gaming, offering professional-level platforms that use sensors and haptic feedback to replicate the sensation of kicking a ball.

These tools, previously reserved for elite training, are now accessible to fans through consumer-friendly devices like the Meta Quest.

Broadening the League’s Digital Footprint

The Premier League’s partnership with Rezzil reflects its evolving approach to fan engagement and gaming. Alongside long-standing collaborations with EA Sports and Football Manager developer Sports Interactive, the league is embracing innovative technologies to reach a wider audience.

Conclusion

The launch of Premier League Player signals a step forward in merging cutting-edge technology with fan experiences.

By offering immersive and interactive opportunities, the game not only strengthens fan connections to their favourite teams but also showcases the potential of VR in sports.

Every stakeholder from fans to players and clubs is utilising this technology and it has very quickly entered the sports mainstream.

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GIS Sydney continues to connect students with Australia’s sports industry

Following the launch of its Sydney campus in 2025, the Global Institute of Sport (GIS) is continuing to establish itself in the nation’s sports industry. A leading provider of degrees and executive education in sport, GIS provides students the chance to study at two of Australia’s biggest sporting venues: Allianz Stadium and the Sydney Cricket Ground (SCG).

Programs such as Sports Analytics and International Sports Business are delivered in collaboration with the University of Newcastle, and feature the chance for students to gain exclusive access to the sports industry.

More than 50 guest speakers have shared their experience with students studying at GIS Sydney, representing organisations like FIFA, Red Bull, Cricket Australia, and the AFL. While learning about the regional and national sports industry in the classroom, students have also had the chance to gain an international perspective through GIS’ signature Global Sports Summits, which have given Sydney students access to iconic sporting venues around the world from London to Miami.

Outside of the iconic venues students can call their classrooms, the organisation prioritises the real, industry placements needed to put theory into practice by providing each student with 140 hours of relevant work experience throughout their studies. Included in this are several sporting organisations who are keen to welcome GIS students on board, including the Professional Football Scouts Association (PFSA), Football Coaches Australia, and Basketball NSW.

GIS also has a partnership with popular network and app Yakka Sport to connect students with paid employment opportunities while they study.

Behind these advancements at the GIS Sydney campus is an Industry Advisory Board which features a host of experienced figures from the world of sport. Included in the Asia-Pacific branch is Chair James Rosengarten, GM of the Melbourne Renegades; Kevin Jang, Managing Director of CAA Stellar Korea; and Brad Lloyd, GM of the Carlton Football Club.

Since launching, GIS’ Sydney campus has ultimately combined its locations and industry connections to provide the next generation of sports professionals with the knowledge, network, and confidence to tackle the rapidly evolving sports industry.

Melbourne Victory partners with The Pass to expand fan experience

Melbourne Victory has added The Pass to its commercial portfolio, with the partnership designed to give supporters more ways to follow the club away from matchday.

The Pass becomes an ‘Associate Partner’ of Victory, while Hickens Hotel has been named the club’s ‘Official Away Game Venue Partner’. The arrangement will see the Russell Street venue host Victory watch parties and provide a dedicated gathering point for supporters during away fixtures.

The partnership also gives Victory supporters access to The Pass’ broader network of more than 200 venues around Australia, extending the relationship beyond a single location.

For Melbourne Victory, the deal forms part of a wider approach to creating commercial partnerships around the supporter experience rather than limiting sponsorship to traditional branding opportunities.

Hickens Hotel will host Victory fans for selected away matches, while The Pass will provide members with access to offers and experiences through its venue network.

The agreement also connects with Victory’s broader business community, with The Pass joining the club’s commercial network and creating potential opportunities for corporate engagement alongside its consumer-facing activity.

The partnership comes ahead of the 2026/27 A-League Men and Ninja A-League Women seasons, with Victory continuing to develop its commercial offering around both its membership base and matchday audience.

For The Pass, football provides a way to bring its network of hospitality venues into the supporter experience, giving fans a physical destination to watch matches when Victory is playing on the road.

The agreement reflects a broader trend across professional football, with clubs increasingly looking to partnerships that can provide tangible benefits to supporters while creating additional opportunities for commercial partners.

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